Socket.IO is an open source, real-time, bidirectional, event-based, communication framework. Prior to versions 3.3.5, 3.4.4, and 4.2.6, a specially crafted Socket.IO packet can make the server wait for a large number of binary attachments and buffer them, which can be exploited to make the server run out of memory. This issue has been patched in versions 3.3.5, 3.4.4, and 4.2.6.
Due to improper type validation in attachment parsing the Socket.io js library, it is possible to overwrite the _placeholder object which allows an attacker to place references to functions at arbitrary places in the resulting query object.