DS Wireless Communication (DWC) with DWC_VERSION_3 and DWC_VERSION_11 allows remote attackers to execute arbitrary code on a game-playing client's machine via a modified GPCM message.
A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet.
The Nintendo NetworkBuffer class, as used in Animal Crossing: New Horizons before 2.0.6 and other products, allows remote attackers to execute arbitrary code via a large UDP packet that causes a buffer overflow, aka ENLBufferPwn. The victim must join a game session with the attacker. Other affected products include Mario Kart 7 before 1.2, Mario Kart 8, Mario Kart 8 Deluxe before 2.1.0, ARMS before 5.4.1, Splatoon, Splatoon 2 before 5.5.1, Splatoon 3 before late 2022, Super Mario Maker 2 before 3.0.2, and Nintendo Switch Sports before late 2022.
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
Buffer overflow vulnerability in Nintendo Wi-Fi Network Adaptor WAP-001 All versions allows an attacker with an administrative privilege to execute arbitrary code via unspecified vectors.
OS command injection vulnerability in Nintendo Wi-Fi Network Adaptor WAP-001 All versions allows an attacker with an administrative privilege to execute arbitrary OS commands via unspecified vectors.
Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow.