A denial of service flaw was found in the way the server component of Freeciv before 2.3.4 processed certain packets. A remote attacker could send a specially-crafted packet that, when processed would lead to memory exhaustion or excessive CPU consumption.
freeciv 2.2 before 2.2.1 and 2.3 before 2.3.0 allows attackers to read arbitrary files or execute arbitrary commands via a scenario that contains Lua functionality, related to the (1) os, (2) io, (3) package, (4) dofile, (5) loadfile, (6) loadlib, (7) module, and (8) require modules or functions.
Buffer overflow in Freeciv 2.1.0-beta1 and earlier, and SVN 15 Jul 2006 and earlier, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a (1) negative chunk_length or a (2) large chunk->offset value in a PACKET_PLAYER_ATTRIBUTE_CHUNK packet in the generic_handle_player_attribute_chunk function in common/packets.c, and (3) a large packet->length value in the handle_unit_orders function in server/unithand.c.
packets.c in Freeciv 2.0 before 2.0.8 allows remote attackers to cause a denial of service (server crash) via crafted packets with negative compressed size values.