FreeRDP is a free implementation of the Remote Desktop Protocol. Prior to 3.24.0, there is an out-of-bounds read in MS-ADPCM and IMA-ADPCM decoders due to unchecked predictor and step_index values from input data. This vulnerability is fixed in 3.24.0.
FreeRDP is a free implementation of the Remote Desktop Protocol. Prior to 3.24.0, the gdi_surface_bits() function processes SURFACE_BITS_COMMAND messages sent by the RDP server. When the command is handled using NSCodec, the bmp.width and bmp.height values provided by the server are not properly validated against the actual desktop dimensions. A malicious RDP server can supply crafted bmp.width and bmp.height values that exceed the expected surface size. Because these values are used during bitmap decoding and memory operations without proper bounds checking, this can lead to a heap buffer overflow. Since the attacker can also control the associated pixel data transmitted by the server, the overflow may be exploitable to overwrite adjacent heap memory. This vulnerability is fixed in 3.24.0.
FreeRDP is a free implementation of the Remote Desktop Protocol. Prior to 3.24.0, a client-side heap out-of-bounds read/write occurs in FreeRDP's bitmap cache subsystem due to an off-by-one boundary check in bitmap_cache_put. A malicious server can send a CACHE_BITMAP_ORDER (Rev1) with cacheId equal to maxCells, bypassing the guard and accessing cells[] one element past the allocated array. This vulnerability is fixed in 3.24.0.
FreeRDP is a free implementation of the Remote Desktop Protocol. Prior to 3.24.0, Integer Underflow in update_read_cache_bitmap_order Function of FreeRDP's Core Library This vulnerability is fixed in 3.24.0.
FreeRDP is a free implementation of the Remote Desktop Protocol. Prior to 3.24.0, a client-side heap buffer overflow occurs in the FreeRDP client's AVC420/AVC444 YUV-to-RGB conversion path due to missing horizontal bounds validation of H.264 metablock regionRects coordinates. In yuv.c, the clamp() function (line 347) only validates top/bottom against the surface/YUV height, but never checks left/right against the surface width. When avc420_yuv_to_rgb (line 67) computes destination and source pointers using rect->left, it performs unchecked pointer arithmetic that can reach far beyond the allocated surface buffer. A malicious server sends a WIRE_TO_SURFACE_PDU_1 with AVC420 codec containing a regionRects entry where left greatly exceeds the surface width (e.g., left=60000 on a 128px surface). The H.264 bitstream decodes successfully, then yuv420_process_work_callback calls avc420_yuv_to_rgb which computes pDstPoint = pDstData + rect->top * nDstStep + rect->left * 4, writing 16-byte SSE vectors 1888+ bytes past the allocated heap region. This vulnerability is fixed in 3.24.0.