NVIDIA Windows GPU Display Driver contains a vulnerability in the kernel mode layer (nvlddmkm.sys) handler for DxgkDdiEscape where a NULL pointer dereference occurs which may lead to denial of service or possible escalation of privileges.
NVIDIA Windows GPU Display Driver contains a vulnerability in the DirectX 10 Usermode driver, where a specially crafted pixel shader can cause writing to unallocated memory, leading to denial of service or potential code execution.
NVIDIA Windows GPU Display Driver contains a vulnerability in the kernel mode layer handler for DxgkDdiEscape where the software allows an actor access to restricted functionality that is unnecessary to production usage, and which may result in denial of service.
NVIDIA GPU Display Driver contains a vulnerability in the DirectX and OpenGL Usermode drivers where a specially crafted pixel shader can cause infinite recursion leading to denial of service.
NVIDIA GPU Display Driver contains a vulnerability in the kernel mode layer handler where improper access controls could allow unprivileged users to cause a denial of service.
NVIDIA GPU Display Driver contains a vulnerability in the kernel mode layer handler where an incorrect initialization of internal objects can cause an infinite loop which may lead to a denial of service.
NVIDIA Windows GPU Display Driver contains a vulnerability in the kernel mode layer (nvlddmkm.sys) handler for DxgkDdiEscape where a value passed from a user to the driver is not correctly validated and used as the index to an array which may lead to denial of service or possible escalation of privileges.
NVIDIA Windows GPU Display Driver contains a vulnerability in the kernel mode layer (nvlddmkm.sys) handler for DxgkDdiEscape where a pointer passed from a user to the driver is used without validation which may lead to denial of service or possible escalation of privileges.
NVIDIA Windows GPU Display Driver contains a vulnerability in the kernel mode layer handler for DxgkDdiCreateAllocation where untrusted user input is used as a divisor without validation during a calculation which may lead to a potential divide by zero and denial of service.
NVIDIA Windows GPU Display Driver contains a vulnerability in the kernel mode layer handler for DxgkDdiCreateAllocation where untrusted user input is used as a divisor without validation while processing block linear information which may lead to a potential divide by zero and denial of service.