NVIDIA GeForce Experience contains a vulnerability in all versions prior to 3.16 on Windows where a local user may obtain third party integration parameters, which may lead to information disclosure.
NVIDIA GeForce Experience prior to 3.15 contains a vulnerability when GameStream is enabled which sets incorrect permissions on a file, which may to code execution, denial of service, or escalation of privileges by users with system access.
NVIDIA GeForce Experience prior to 3.15 contains a vulnerability when GameStream is enabled where limited sensitive user information may be available to users with system access, which may lead to information disclosure.
NVIDIA GeForce Experience all versions prior to 3.14.1 contains a potential vulnerability when GameStream is enabled where improper access control may lead to a denial of service, escalation of privileges, or both.
NVIDIA GeForce Experience all versions prior to 3.14.1 contains a potential vulnerability during GameStream installation where an attacker who has system access can potentially conduct a Man-in-the-Middle (MitM) attack to obtain sensitive information.
NVIDIA GeForce Experience all versions prior to 3.14.1 contains a potential vulnerability when GameStream is enabled, an attacker has system access, and certain system features are enabled, where limited information disclosure may be possible.
In GeForce Experience (GFE) 3.x before 3.10.0.55, NVIDIA Installer Framework contains a vulnerability in NVISystemService64 where a value passed from a user to the driver is used without validation, which may lead to denial of service or possible escalation of privileges.
Heap-based buffer overflow in dnsmasq before 2.78 allows remote attackers to cause a denial of service (crash) or execute arbitrary code via a crafted DNS response.
NVIDIA GeForce Experience contains a vulnerability in NVIDIA Web Helper.exe, where untrusted script execution may lead to violation of application execution policy and local code execution.