RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames. Prior to version 2022.10, an attacker can send a crafted frame to the device resulting in an out of bounds write in the packet buffer. The overflow can be used to corrupt other packets and the allocator metadata. Corrupting a pointer will easily lead to denial of service. While carefully manipulating the allocator metadata gives an attacker the possibility to write data to arbitrary locations and thus execute arbitrary code. Version 2022.10 fixes this issue. As a workaround, disable support for fragmented IP datagrams or apply the patches manually.
RIOT-OS, an operating system that supports Internet of Things devices, contains a network stack with the ability to process 6LoWPAN frames. An attacker can send a crafted frame to the device resulting in a large out of bounds write beyond the packet buffer. The write will create a hard fault exception after reaching the last page of RAM. The hard fault is not handled and the system will be stuck until reset. Thus the impact is denial of service. Version 2022.10 fixes this issue. As a workaround, apply the patch manually.
RIOT 2020.04 has a buffer overflow in the base64 decoder. The decoding function base64_decode() uses an output buffer estimation function to compute the required buffer capacity and validate against the provided buffer size. The base64_estimate_decode_size() function calculates the expected decoded size with an arithmetic round-off error and does not take into account possible padding bytes. Due to this underestimation, it may be possible to craft base64 input that causes a buffer overflow.