An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9. There is an out-of-bounds read in the function SDL_InvalidateMap at video/SDL_pixels.c.
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop).