Vulnerability Details CVE-2020-6017
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Exploit prediction scoring system (EPSS) score
EPSS Score 0.057
EPSS Ranking 89.9%
CVSS Severity
CVSS v3 Score 9.8
CVSS v2 Score 7.5
Products affected by CVE-2020-6017
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cpe:2.3:a:valvesoftware:game_networking_sockets:-
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cpe:2.3:a:valvesoftware:game_networking_sockets:1.0.0
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cpe:2.3:a:valvesoftware:game_networking_sockets:1.1.0